Visit Marketplaces with secondary heroes, until you have five or more towns.Watch out in the Tavern for powerful high-level heroes who formerly belonged to the enemy, as they can advance to the final scenario. Defeat your enemy prior to fighting dragons in the third scenario.In the final battle of the third scenario, first kill Rampart and Dungeon dragons who have magic immunity, as you can cast negative spells like Slow and Blind on neutral dragons.One of three heroes may have Diplomacy, as the final scenario features 7 level wandering monsters, who will join your army as you start with 6 Black Dragons or with neutral dragons who are enormously strong.No map should be lost Different versions of a map are now grouped together (based on map title). It's purpose is to archive all the great maps created by the community. There are some skill increasing locations on the map, so you should find and visit them. Welcome to the Archive of Heroes III Maps On this page you will find the largest collection of Heroes Of Might And Magic III maps on the Internet.Thanks to Scholar, he will get all 1-4 level spells learned by Mutare, and teach them your third hero who will also advance to the final. Liberate Alamar in the third scenario. In the first two scenarios, flag dwellings of Minotaurs or Manticores. In third and fourth scenarios, flag only Red Dragons dwellings and build Portals of Summoning, even prior to town 7 level dwellings.This campaign is fully dedicated to Dungeon, as both you and your enemies have solely Dungeon towns.Some may find the information in this section subjective or irrelevant.
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